A downloadable game for Windows

Jolly Roger Rampage is a vertically-scrolling shooter made in collaboration with Luke Hanson, Zachary Ellington, and Tobias Pak using Godot. The intent of this project was to work with others to create a piece of software, and to gain experience using Agile SCRUM. The game was built over the course of 6 weeks for a Software Engineering class. Considering that 3 out of 4 of our team members had no prior experience programming games, I think our project was very successful. Gameplay involves fighting the Royal Navy while dodging their cannonballs, collecting coins to increase your highscore, and fighting a boss at the end of the game.

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Technical features:

-A custom JSON level format that allowed us to create an interesting vertically-scrolling level

-Integration with an SQL database for saving user preferences and highscores

-Custom keybindings

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Controls:

Movement: WASD

Fire: Spacebar

Focus mode: Shift (hold)

Controls can be rebound in the options menu.

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Credits:

Evan Evers

Scrum Product Owner, Project Manager, Game Artist, UI Programmer, DB Programmer, QA

Zachary Ellington

Config Manager, Gameplay Programmer, QA

Tobias Pak

Game Artist, UI Programmer, QA

Luke Hanson

Gameplay Programmer, Level Designer, QA

Brian Peters

Drunken Sailor (menu theme)

Daisuke Ishiwatari, Takahiro Uematsu, Hatsuaki Takami, Takuya Io (as Takuya Moritou), Takao Suzuki, Seiichi Negi, Yasuharu Takanashi

Holy Orders (gameplay theme)

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Unzip the file, click on the unzipped folder, and click on "Jolly Roger Rampage.exe" to play.

Download

Download
Jolly Roger Rampage.zip 46 MB

Install instructions

Unzip the file, click on the unzipped folder, and click on "Jolly Roger Rampage.exe" to play.

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